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    Dragon Age: Inquisition

    by Bioware Year Published: 2014 RPG

    Dragon Age: Inquisition is an action role-playing video game developed by BioWare and published by Electronic Arts. The third major game in the Dragon Age franchise, Dragon Age: Inquisition is the sequel to Dragon Age: Origins and Dragon Age II. The game was released in November 2014 for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One.

    The story of Dragon Age: Inquisition follows a player character known as the Inquisitor on a journey to settle the civil unrest in the continent of Thedas and close a mysterious tear in the sky called the "Breach", which is unleashing dangerous demons upon the world. The Inquisitor is viewed by some as the 'chosen one', as they have a 'Mark' on their hand capable of closing the Breach. The Inquisitor assembles the titular Inquisition in an attempt to stop Corypheus, an ancient darkspawn, who opened the breach in an attempt to conquer Thedas.

    Gameplay of Dragon Age: Inquisition is similar to its predecessors and mostly consists of elements found in a typical action role-playing game; players control their customized Inquisitor, and the companions they meet. They can defeat enemies with swords and magic, complete side quests, interact with non-playable characters, and progress through the main story. Players mainly control their protagonists in a third-person view, though a traditional role-playing game top down camera angle is also available.

    After the release of Dragon Age II, the Dragon Age series was seen by some as a series with an "identity crisis". As a result, Bioware sought to create a third Dragon Age game that combined the elements of the first two. Having begun development in 2011, the game was officially announced at the 2013 Electronic Entertainment Expo. The game's soundtrack was primarily composed by Trevor Morris, who replaced Inon Zur, the composer of the Dragon Age: Origins and Dragon Age II soundtracks. Several downloadable content expansion packs were also released.

    Dragon Age: Inquisition received critical acclaim upon release, with critics praising its story, voice acting, soundtrack, detailed environments, and engaging combat. The game did receive some criticism, however, for the presence of technical issues. It was awarded over 150 year-end accolades and nominated for more, including Game of the Year and Best Role-playing awards from several gaming publications.

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  • Axiom Verge

    by Thomas Happ Games Year Published: 2015 Metroidvania

    Axiom Verge is an indie Metroidvania video game created by Thomas Happ Games. The game was released on March 31, 2015 for PlayStation 4, and May 14, 2015 for Microsoft Windows, OS X, and Linux. The PlayStation Vita, Xbox One, and Wii U versions are scheduled for release.

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    Street Fighter V

    by Capcom Year Published: 2016 Fighting

    Street Fighter V (ストリートファイターV Sutorīto Faitā Faivu?) is a fighting video game published by Capcom, who co-developed the game with Dimps. It is the fifth main numbered entry in the Street Fighter series. The game was released in February 2016 for Microsoft Windows and PlayStation 4,[2] with a later release on Linux, and will feature cross-platform play between the Windows and PlayStation 4 versions.

    Similar to the previous games in the series, the game features a side-scrolling fighting gameplay system. The game also introduces "V-Gauge", which builds as the player receives attacks and adds three new skills. The game feature 16 characters at launch, with 4 of them being new to the series. A story mode and additional characters are set to be added in the future through updates and downloadable content.

    According to Capcom, the game was a PlayStation 4 console exclusive as both Sony and Capcom had "the same vision for the growth potential in the fighting game space". The game was powered by Unreal Engine 4, and had a beta test prior to its launch. Upon release, the game received generally positive reviews, with critics praising the game's graphics and gameplay, but was criticized for its lack of content and characters, as well as its technical issues such as broken servers at launch and software bugs. Capcom was expecting the game to sell at least 2 million copies by the end of their fiscal year 2016.

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Last Modified on June 1, 2016